By all means talking about a touchy subject is about as fun as running through a minefield as a size of a football field from both ends. Neither side wins or lose.
To those who have been living under a rock for sometime, piracy is the act of stealing content, much like how real life pirates who raid ships to steal. Only this time it is in data form.
Piracy can start from the day when computers used data but I can certainly say that piracy started when VCRs and Cassette tapes have the record button. Back in the olden days, my parents didn’t want to throw money away for movie VHS tapes for 20 USD so what they did is connect 2 VCRs have one play the movie, the other recording it. Same goes for cassette tapes. Then computers became more advanced with 3 and a half floppy disks that can hold up to 1.44 mb of data, enough to carry a word document and carry enough data to play Zork I. It certainly didn’t stop people from recording TV programs (pre TiVo) and sports programs on open TV waves.
Aside from personal history and various ways of people getting away with it, piracy is an issue and many companies are frowning on this concept and they want to destroy the internet as they know it. Complaints primarily from Record Industry Association of America (RIAA) and Motion Picture Association of America (MPAA) shows how out of touch they really are and only resort to shoot first, ask questions later. Possibly what drove people to hate RIAA and MPAA is the fines they hand out for distributing or allowing anyone else to watch/listen to any media that is open. You purchased the product means that you can do whatever you want with it right? Burn, smash or using it as target practice is okay but distributing or have someone else watch/listen isn’t okay? Even sharing out of the equation, that means that companies should target libraries because they are sharing media. Unless the justifications for punishing users for watching/listening they don’t own is considered stealing and undermines their profits, I don’t know what is the meaning of copies of the original is about as good as the original.
Another relevant issue is that copyrights are broken. Anyone who made their Intellectual Property based on any subject in mind (from toys to various storylines to any conspiracy theory BS) that anyone with pockets full of money can take your IP and run it to the ground. Can you patent cover based shooting? Yes, but is on every bloody video game. Adaptation of novels to the big screen, screws the original writer of the novel. In other words, do not screw with copyright laws.
Copy protection is useless. If hackers are here to exploit, they will continue to exploit it. The fact is DRM is full of useless garbage for every PC to assure that the consumer does not distribute the data out. Limited installations? So this means that after I used up all my installations, this means I have a bricked game. Thanks game publishers for having consumers spending full price for a game and then expected to be screwed out the next. Always online DRM? Not everyone has online connection unless I happen to leech off an internet provider and been gaming ever since the Nintendo Entertainment System.
This will continue next post on why piracy is not the right thing to do.